Role: Intern Level Designer
Toy Story 3 was my first project at Disney, as well as my first foray into the world of Level Design. Prior to this internship, I had focused solely on 3d modeling and texturing. I was nervous coming in on the project not knowing how much I would like scripting and blocking out gameplay – as it turns out, I love it! Working on this game was truly a magical time for me.
Platforms: XBox 360, Wii, Playstation 3
Tools: Maya, Proprietary Level Design Tool similar to Kismet, Photoshop, Zbrush
Toy Story 3 is near perfect, delivering an opened ended, action packed game that can be enjoyed for hours on end. -Extreme Gamer
Toy Story 3 ultimately succeeds in the same way that Pixar’s films do–it’s attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107] -Game Informer
Avalanche Studios has broken the movie-game stigma for me by releasing the awesome Toy Story 3. -1UP