Role: Level Designer
Since this was our third iteration of this game, second for me in the Toy Box, our task to come up with more opportunities for the player to explore their own creative imagination grew significantly. I thrived under the operation to continue to go bigger.
Platforms: PS4, PS3, XBox One, XBox 360, WiiU, PC, Apple TV
Tools: Maya, Proprietary Level Design Tool similar to Kismet, Photoshop, Zbrush
Disney Infinity 3.0 is an improvement over its predecessors in nearly every conceivable way. While it is still features a cartoony style that doesn’t quite push the limits of modern consoles, it is an enjoyable game (especially if you have children to share it with) with as much content as the Death Star has destructive power. -Games Beat
Disney Infinity 3.0 is a very positive step in the franchise with a lot of changes on its gameplay and presentation. All the new improvements to the ToyBox and a very good use of Star Wars franchise make that this game a perfect recommendation for gamers and fans of all ages. -Atomix
Disney Infinity 3.0 steers the series back on track. It’s a fun and enjoyable game that never outstays its welcome while also striving to innovate within the existing framework. -The Sixth Axis